> For the complete documentation index, see [llms.txt](https://lidrenft.gitbook.io/lidrenft/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://lidrenft.gitbook.io/lidrenft/game-studio/overview.md).

# Overview

*Lidre has a mobile gaming studio with significant experience in the mobile app sector.*

Our studio will constantly produce **mobile games** to keep the ecosystem sustainable. This way, the studio will secure prize pool **sustainability** and it will generate revenue from **downloads**, **advertisements**, and **in-game purchases** from each game for the prize pool.

## Why are we in web3 if we can just develop successful web2 games?

At Lidre, we follow **innovation** and want to be the leading game studio in this field.

Web3 offers people something very important. **The power of the community**. Currently, web2 marketing costs are reaching incredible heights. Here, the presence of our community will give us strength.

## What will you do to make your mobile games successful?

Our team consists of developers who have already developed many games and applications. You can find our experiences under the title "Team".\
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Our first game, Lidre: Tower Defense, is currently **available for download** on iOS and Android platforms. We have now presented our product and **web3 integration** to the experience of our users. We continue to **improve day by day**.

In addition, Lidre will go above the statistics it has reached in the past by managing the **web2 and web3 marketing** processes together.
